Joe Goebel
In the first ever conducted international survey on children
and media violence, a UNESCO study underlines television’s dominant role in the
lives of young people around the world and its impact on the development of
aggressive behaviour, paving the way for a stronger debate between politicians,
producers, teachers and parents.
the media plays a major role in the development of cultural
orientations, world views and beliefs
How do the world’s children spend most of their leisure
time? The answer watching television may come as no great surprise, but the
UNESCO Global Media Violence Study (see box), the largest ever intercultural
project on this topic, sheds light on the striking similarities of television’s
impact in vastly different cultural, economic and social contexts.
In the areas surveyed, from relatively peaceful environments
like Canada or certain high-crime neighbourhoods in Brazil to war-zones in
Angola or Tajikistan, the study confirmed the dominant role of television in
the everyday lives of children around the globe: 93% of the students who attend
school and live in electrified urban or rural areas have regular access to
television and watch it for an average of three hours a day. This represents at
least 50% more than the time spent on any other out of school activity,
including homework, being with friends, or reading. The result justifies the
assumption that television is the most powerful source of information and
entertainment besides face-to-face interaction.
With the advent of mass media, including television and more
recently, video and computer games, children and teenagers are exposed to
increasingly higher doses of aggressive images. In many countries, there is an
average of five to ten aggressive acts per hour of television. Violence among
youth is also on the rise, making it plausible to correlate the two, even
though we believe that the primary causes for aggressive behaviour in children
are to be found in their family environment, and the social and economic
conditions in which they are raised.
Nonetheless, media plays a major role in the development of
cultural orientations, world views and beliefs. Most studies show that the
relation between media violence and ‘real’ violence is interactive: media can
contribute to an aggressive culture; people who are already aggressive use the
media as further confirmation of their beliefs and attitudes, which, in turn,
are reinforced through media content. As the basis for this study, we
formulated the compass theory. Depending on a child’s already existing
experiences, values and the cultural environment, media content offers an
orientation, a frame of reference which determines the direction of one’s own
behaviour. Viewers do not necessarily adapt what they have observed, but they
measure their own behaviour in terms of distance to the perceived media models.
For instance, if cruelty is ‘common’, ‘just’ kicking the other seems to be
innocent by comparison if the cultural environment has not established an
alternative frame of reference.
Answers to a standardised set of 60 questions inquiring upon
media behaviour, habits, preferences and social environments showed a
fascination with aggressive media heroes, especially among boys: Arnold
Schwarzenegger’s ‘Terminator’ is a global icon, known by 88% of the children
surveyed, be they from India, Brazil or Japan. Asked to name their favourite
role models, boys most frequently named an action hero (30%), while girls opted
for pop stars. There are regional differences: Asia showed the highest ranking
for the former (34%), Africa the lowest (18%), with Europe and the Americas in
between (25%). More interesting is how children in difficult situations
identify with such heroes, whether as compensation or as an escape: 51% of the
children from war or high-crime environments wish to be like him, as compared
to 37% in the low-aggression neighbourhoods.
Overlapping worlds
A remarkable number of children from both groups (44%)
report a strong overlap in what they perceive as reality and what they see on
the screen. Many children are surrounded by an environment where “real” and
media experiences both support the view that violence is natural. Close to one
third of the group living in high-aggression environments think that most
people in the world are evil, a perception reinforced by media content. The
impact of media violence can primarily be explained by the fact that aggressive
behaviour is more systematically rewarded than more conciliatory ways of coping
with one’s life. It is often presented as gratuitous, thrilling, and
interpreted as a good problem-solver in a variety of situations. Contrary to
the case of many novels or more sophisticated movies, media violence is often
not set in a context. For children living in more stable environments, it
offers a ‘thrill’: nearly half the children who prefer aggressive media content
(as compared to 19% with another media preference) express the desire to be
involved in a risky situation. This holds particularly true for boys and tends
to increase the more advanced the technological environment.
Violence has always been an ingredient of children’s
adventure and suspense movies, what is critical is the dominance and extreme it
has reached. Furthermore, as the media becomes even more perfect with the
introduction of three dimensions (virtual reality) and interactivity (computer
games and multimedia), the representation of violence ‘merges’ increasingly
with reality. Censorship is not the adequate answer. Instead, codes of conduct
and self control must be developed among media professionals. Debate must be
fostered between politicians, producers and teachers to find a common ground.
Most importantly, media education must be furthered to create competent and
critical media users, themes explored in this dossier.
the study
From 1996 to 1997, more than 5,000 12-year-old students from
23 countries (Angola, Argentina, Armenia, Brazil, Canada, Costa Rica, Croatia,
Egypt, Fiji, Germany, India, Japan, Mauritius, the Netherlands, Peru,
Philippines, Qatar, South Africa, Spain, Tajikistan, Togo, Trinidad and Tobago,
Ukraine) answered a standardised 60-item questionnaire. Regional pre-tests
assured that the children understood the questionnaire, which they filled in
during classes. Out of school children or groups living in extremely remote areas
could not be covered.
The study aimed to understand the role of the media in the
lives of children; children’s fascination for media violence; the relationship
between media violence and aggressive behaviour among children; the cultural
and gender differences in the media impact on aggression; and how violent
environments (war/crime) and the level of technological development influence
the coping with aggressive media content.
The study was conducted under Dr Jo Groebel of Utrecht
University, with the World Organisation of the Scout Movement accepting overall
responsibility for the field work through their international network.
www: ppu.org.uk
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